zp_round_ended
Called when the round ends.
Syntax
forward zp_round_ended(winteam) /** * Called when a player gets infected. * * @param id Player index who was infected. * @param infector Player index who infected him (if applicable). * @param nemesis Whether the player was turned into a nemesis. */ forward zp_user_infected_pre(id, infector, classid) forward zp_user_infected_post(id, infector, classid) /** * Called when a player turns back to human. * * @param id Player index who was cured. * @param survivor Whether the player was turned into a survivor. */ forward zp_user_humanized_pre(id, classid) forward zp_user_humanized_post(id, classid) /** * Called on a player infect/cure attempt. You can use this to block * an infection/humanization by returning ZP_PLUGIN_HANDLED in your plugin. * * Note: Right now this is only available after the ZP round starts, since some * situations (like blocking a first zombie's infection) are not yet handled. */ forward zp_user_infect_attempt(id, infector, classid) forward zp_user_humanize_attempt(id, classid)
Usage
| winteam | Team which has won the round. |
Defined in
zombie_plague_special.inc
at line 802
.
This documentation was automatically generated from source.