zp_make_user_bombardier

Forces a player to become a bombardier. Note: Unavailable for last human/survivor/sniper.

Syntax

native zp_make_user_bombardier(id) /** * Forces a player to become a dragon. * * Note: Unavailable for last human/survivor/sniper. * * @param id Player index to turn into dragon. * @return True on success, false otherwise. */ native zp_make_user_dragon(id) /** * Returns whether a player is a sniper. * * @param id Player index. * @return True if it is, false otherwise. */ native zp_get_user_berserker(id) /** * Forces a player to become a berserker. * * Note: Unavailable for last zombie/nemesis/assassin. * * @param id Player index to turn into berserker. * @return True on success, false otherwise. */ native zp_make_user_berserker(id)

Usage

id Player index to turn into bombardier.

Return

True — on success, false otherwise.

Defined in zombie_plague_special.inc at line 377 . This documentation was automatically generated from source.