zp_round_started_pre
Called before the ZP round starts. This is only called for custom game modes. Note: The custom game mode id can be used to start the game mode externally Note: returning ZP_PLUGIN_HANDLED will cause the game mode to be blocked and other game modes will be given a chance.
Syntax
forward zp_round_started_pre(gameid) /** * Called when the round ends. * * @param winteam Team which has won the round. */ forward zp_round_ended(winteam) /** * Called when a player gets infected. * * @param id Player index who was infected. * @param infector Player index who infected him (if applicable). * @param nemesis Whether the player was turned into a nemesis. */ forward zp_user_infected_pre(id, infector, classid) forward zp_user_infected_post(id, infector, classid) /** * Called when a player turns back to human. * * @param id Player index who was cured. * @param survivor Whether the player was turned into a survivor. */ forward zp_user_humanized_pre(id, classid) forward zp_user_humanized_post(id, classid) /** * Called on a player infect/cure attempt. You can use this to block
Usage
| gameid | Custom mode id which is called |
Defined in
zombie_plague_special.inc
at line 795
.
This documentation was automatically generated from source.