zp_get_user_dragon

Returns whether a player is an dragon.

Syntax

native zp_get_user_dragon(id) /** * Forces a player to become a assassin. * * Note: Unavailable for last human/survivor/sniper. * * @param id Player index to turn into assassin. * @return True on success, false otherwise. */ native zp_make_user_assassin(id) /** * Forces a player to become a predator. * * Note: Unavailable for last human/survivor/sniper. * * @param id Player index to turn into predator. * @return True on success, false otherwise. */ native zp_make_user_predator(id) /** * Forces a player to become a bombardier. * * Note: Unavailable for last human/survivor/sniper. * * @param id Player index to turn into bombardier. * @return True on success, false otherwise. */

Usage

id Player index.

Return

True — if it is, false otherwise.

Defined in zombie_plague_special.inc at line 347 . This documentation was automatically generated from source.