zp_get_user_dragon
Returns whether a player is an dragon.
Syntax
native zp_get_user_dragon(id) /** * Forces a player to become a assassin. * * Note: Unavailable for last human/survivor/sniper. * * @param id Player index to turn into assassin. * @return True on success, false otherwise. */ native zp_make_user_assassin(id) /** * Forces a player to become a predator. * * Note: Unavailable for last human/survivor/sniper. * * @param id Player index to turn into predator. * @return True on success, false otherwise. */ native zp_make_user_predator(id) /** * Forces a player to become a bombardier. * * Note: Unavailable for last human/survivor/sniper. * * @param id Player index to turn into bombardier. * @return True on success, false otherwise. */
Usage
| id | Player index. |
Return
True — if it is, false otherwise.
Defined in
zombie_plague_special.inc
at line 347
.
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