zp_make_user_dragon
Forces a player to become a dragon. Note: Unavailable for last human/survivor/sniper.
Syntax
native zp_make_user_dragon(id) /** * Returns whether a player is a sniper. * * @param id Player index. * @return True if it is, false otherwise. */ native zp_get_user_berserker(id) /** * Forces a player to become a berserker. * * Note: Unavailable for last zombie/nemesis/assassin. * * @param id Player index to turn into berserker. * @return True on success, false otherwise. */ native zp_make_user_berserker(id) /** * Returns whether a player is a sniper. * * @param id Player index. * @return True if it is, false otherwise. */ native zp_get_user_wesker(id) /** * Forces a player to become a wesker.
Usage
| id | Player index to turn into dragon. |
Return
True — on success, false otherwise.
Defined in
zombie_plague_special.inc
at line 387
.
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