zp_get_zombie_class_info

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Syntax

native zp_get_zombie_class_info(class, info[], len) // Get Class Info native zp_get_zombie_class_name(class, name[], len) // Get Class Name native zp_set_extra_item_cost(itemid, cost) // Change Extra Item Cost native zp_set_extra_item_name(itemid, const newname[]) // Change Extra Item Name native zp_set_extra_item_team(itemid, team) // Change Extra Item Team native zp_get_extra_item_realname(itemid, realname[], len) native zp_has_round_ended() // Get Round Ended native zp_get_current_mode_name(name[], len) // Get Current mode Name native zp_override_user_model(id, const newmodel[], modelindex = 0) // New Natives (3.0 Version or higher Available) native zp_register_zombie_special(const name[], const model[], const knifemodel[], const pain_sound[], hp, speed, Float:gravity, flags, Float:knockback, aura_radius, glow, r, g, b) // Register Human Special native zp_make_user_special(id, spid, zombie) // Make user a Special Class native zp_set_custom_game_mod(gameid) // Forces Start Custom Mod native zp_get_special_count(zombie, specialid) // Get Special id Cound native zp_register_human_special(const name[], const model[], hp, speed, Float:gravity, flags, clip_type, aura_radius, glow, r, g, b) // Register Human Special native zp_reset_player_model(id) // Reset Player Model // New Natives (3.1 Version or higher Available) native zp_special_class_name(id, name[], len) // Get user Special Class Real Name // New Natives (3.2 Version or higher Available) native zp_get_zombie_class_realname(id, realname[], len) // Get user Zombie Class Real Name native zp_get_special_class_id(is_zombie, name[]) // Get Special Class ID // New Natives (3.4 Version or Higher Available) native zp_get_custom_special_count(is_zombie) // Get Registred Custom Special Class Count native zp_get_gamemodes_count() // Get Registred Custom Game modes count native zp_get_zclass_count() // Get Registred Zombie Class Count native zp_get_extra_item_count() // Get Registred Extra Item Count

Usage

class
info
len
Defined in zombie_plague_special.inc at line 719 . This documentation was automatically generated from source.