draw_item_pickup_icon
Temporarily draws a corresponding item HUD icon in the middle of the right side of the screen.
Syntax
stock draw_item_pickup_icon(id, itemname[], bool:reliable = true) {
Usage
| id | Client index or 0 for all clients |
| itemname | Item name |
| reliable | If true, the message will be sent via the reliable |
Return
if "id" is non-zero and the client isn't connected,
Notes
This stock isn't available in Day of Defeat.
Draw time depends on the hud_drawhistory_time client cvar value.
A list of all icons and screenshots of them can be found here:
Defined in
msgstocks.inc
at line 80
.
This documentation was automatically generated from source.