draw_item_pickup_icon

Temporarily draws a corresponding item HUD icon in the middle of the right side of the screen.

Syntax

stock draw_item_pickup_icon(id, itemname[], bool:reliable = true) {

Usage

id Client index or 0 for all clients
itemname Item name
reliable If true, the message will be sent via the reliable

Return

if "id" is non-zero and the client isn't connected,

Notes

This stock isn't available in Day of Defeat.

Draw time depends on the hud_drawhistory_time client cvar value.

A list of all icons and screenshots of them can be found here:

Defined in msgstocks.inc at line 80 . This documentation was automatically generated from source.