te_remove_all_beams_from_entity

Removes all beams attached to an entity.

Syntax

stock te_remove_all_beams_from_entity(entity, receiver = 0, bool:reliable = true) {

Usage

entity Entity id to remove attached beams from
receiver Client index that will be able to see the changes
reliable If true, the message will be sent via the reliable

Return

if "receiver" is non-zero and the client isn't connected,

Notes

Video preview of this and all other te_ stocks can be found here:

Defined in msgstocks.inc at line 1842 . This documentation was automatically generated from source.