te_place_brush_decal
Applies a decal to a brush entity (not the world).
Syntax
stock te_place_brush_decal(position[3], texture, entity = 0, receiver = 0, bool:reliable = true) {
Usage
| texture | Texture index of precached decal texture name (0 - 511) |
| entity | Entity index to apply the decal to |
| receiver | Client index that will be able to see the effect |
| reliable | If true, the message will be sent via the reliable |
Return
if "receiver" is non-zero and the client isn't connected,
Notes
Video preview of this and all other te_ stocks can be found here:
Defined in
msgstocks.inc
at line 2026
.
This documentation was automatically generated from source.