te_create_beam_sprite
Creates a beam with a sprite at the end of the beam.
Syntax
stock te_create_beam_sprite(startpos[3], endpos[3], beamid, endid, receiver = 0, bool:reliable = true) {
Usage
| beamid | Sprite index for the beam body |
| endid | Sprite index for the end of the beam |
| receiver | Client index that will be able to see the beam |
| reliable | If true, the message will be sent via the reliable |
Return
if "receiver" is non-zero and the client isn't connected,
Notes
Video preview of this and all other te_ stocks can be found here:
Defined in
msgstocks.inc
at line 1283
.
This documentation was automatically generated from source.