te_create_fire_field
Creates a field of fire.
Syntax
stock te_create_fire_field(position[3], sprite, radius = 5, count = 1, duration = 10, flags = TEFIRE_FLAG_ALLFLOAT, receiver = 0, bool:reliable = true) {
Usage
| sprite | Sprite or model index to use for the fire |
| radius | Effect radius |
| count | Number of fields to generate (0 - 255) |
| duration | Duration of the effect (will be randomized a bit) (0 - 255) |
| flags | Available flags: |
| receiver | Client index that will be able to see the effect |
| reliable | If true, the message will be sent via the reliable |
Return
if "receiver" is non-zero and the client isn't connected,
Notes
Video preview of this and all other te_ stocks can be found here:
Defined in
msgstocks.inc
at line 2690
.
This documentation was automatically generated from source.