te_place_world_decal
Applies a decal to the world brush.
Syntax
stock te_place_world_decal(position[3], texture, receiver = 0, bool:reliable = true) {
Usage
| texture | Texture index of precached decal texture name (0 - 511) |
| receiver | Client index that will be able to see the decal |
| reliable | If true, the message will be sent via the reliable |
Return
if "receiver" is non-zero and the client isn't connected,
Notes
Using a decal index that doesn't exist will crash the client.
Video preview of this and all other te_ stocks can be found here:
Defined in
msgstocks.inc
at line 2493
.
This documentation was automatically generated from source.